Вот насобирал основные изменения в новых версиях. Самих версий за бесплатно что то не найти. ***** V1.105 *****
This is an attempt to fix the crashes people have been experiencing with 'ordered' sprites + nvidia cards + windows7.
The bug does appear to be in the nvidia driver, not in blitz3d so I'm not 100% sure this will fix it for everyone but it's worth a shot!
***** V1.104 *****
This fixes a leetle bug where TextureBuffer was crashing if used with a 'blank' texture.
TextureBuffer will now return 0 with such textures instead.
***** V1.103 *****
Fixed skid's std::map b3dsdk speedup for animation frame seeking.
***** V1.102 *****
Implemented skid's std::map b3dsdk speedup for animation frame seeking.
***** V1.101 *****
Fixed bug with shallow copied transparent boned meshes.
***** V1.100 *****
Fixed FreeImage bug causing certain sized images to crash.